About This Game
Quick Overview
MotoGP 22 is an official motorcycle racing sim based on the 2022 MotoGP season, featuring official riders, bikes, teams, and circuits. It was developed and published by Milestone S.r.l. and released on April 21, 2022.
Compared to MotoGP 21, this entry is more beginner-friendly while still keeping the serious racing feel. It adds a revised tutorial, MotoGP Academy, and adaptive difficulty suggestions to help new players understand braking, electronics, tyre wear, brake temperature, and category differences. The standout mode is NINE Season 2009, a playable documentary-style mode focused on Valentino Rossi’s famous 2009 season, mixing challenges with real archive footage.
Who Should Play This Game?
You should play MotoGP 22 if you enjoy realistic motorcycle racing, official MotoGP content, career progression, and learning how to master corners instead of just holding full throttle. It is a good pick for players who found earlier MotoGP games too harsh, because the tutorials and academy systems make this one easier to understand.
It is also worth playing if you like racing history. The NINE Season 2009 mode gives the game a unique identity compared to other yearly MotoGP releases, especially for fans of Rossi, Lorenzo, Pedrosa, and Stoner.
You may not enjoy it if you want arcade racing or simple bike handling. MotoGP 22 still expects careful braking, smooth leaning, tyre management, and patience, so beginners may need time before the racing feels natural.
Performance on PC
MotoGP 22 is lighter than many modern racing games. The minimum requirements list Windows 8.1 64-bit or later, an Intel Core i3-4160 / AMD FX-4350, 8 GB RAM, a GeForce GT 640 2GB / Radeon R7 250 2GB, DirectX 11, and 30 GB of storage.
For recommended settings, Steam lists an Intel Core i5-7600K / AMD FX-9590, 8 GB RAM, and a GeForce GTX 1050 Ti 4GB / Radeon RX 580 8GB, with the same 30 GB storage requirement.
On most current gaming PCs, MotoGP 22 should run smoothly at 1080p. If FPS drops in wet races, replay cameras, or crowded grids, lower shadows, reflections, anti-aliasing, and post-processing first. Stable FPS matters more than max visuals because braking points, lean angle, and throttle control need clean input response.